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Student Learning Outcomes

Course Name: 2D Game Level Design
Course Number: ANIM 141
Course Objectives:
  • Students will be able to design platform specific levels for original game concepts.
  • Students will be able to analyze and evaluate the game mechanics that make a successful level.
  • Students will be able to define successful game level design.
  • Students will be able to compare and contrast game level categories of side scroller, puzzle, first person shooter, and top down level with 80% accuracy.
  • Students will be able to the elements of story by presenting synopses of games utilizing simplicity, consistency, suspense, and fairness.
  • Students will be able to identify characteristics of successful user interfaces.